A LOT of Fixes


6 months later, I've finally realized that the game had many, many, problems. Not even just talking about the numerous bugs that were left in the code, but the fact that I uploaded a Unity executable as the downloadable build! Here I was sitting around thinking "wow I sure am getting a lot of downloads for this game", unbeknownst the fact that chances are, not one person has actually got it running. Good thing too, because the build ran really bad, I'm actually baffled at how I managed to record gameplay how I did, must've been recording from the Unity editor window....

In any case, the game is now finally out, completely playable now as it should be! Below are a list of fixes

  • Uploaded the entire game archive rather than just a dummy executable
  • Fixed the player moving faster diagonally than otherwise
  • Updated the music to the post jam completed version
  • Fixed bullets moving slower/faster than expected
  • Fixed Ricardo's healthbar sometimes surpassing his max amount and behaving weirdly in general
  • Made the textbook semi-transparent for aesthetic reasons

Welcome to Team Fortress Project 2.5, after 6 months in delays, we hope that it would have been worth the wait! Thanks, and have fun!

"Good news Scout, we are going to live forever!" - Soldier on the state of Team Fortress 2

Get Team Fortress Project 2.5 - Penurious Purification

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