First Post-Jam Build
Touhou Crisis » Devlog
A bunch of stuff has been fixed since the jam deadline. Here are a list of improvements:
- Adjusted arcade screen flash effect, effect has been reduced and is disabled by default. Does not show in title menu
- Fixed pause menu being buggy in-game
- Fixed instances of settings not saving properly
- Fixed many cases of multiplayer desyncing
- Adjusted Sakuya’s attack patterns
- Added player names to multiplayer
- Made Sakuya’s time stop effect infinitely cooler
- Made multiplayer lobby screen infinitely cooler
- Environment particles now change according to current boss phase
- Added additional SFX
We have one more content update in the works that adds an additional dynamic to the game, thus implementing our the entirety of our (admittedly over-scoped) game jam roadmap! Should be out within the next week.
Also will look into Sinden Lightgun support, that thing is cool.
Files
Touhou Crisis 0.2 [Post-Jam Build] 98 MB
Feb 12, 2021
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Touhou Crisis
A 1 to 2 player online light-gun game. Basically Time Crisis
Status | Released |
Authors | Brogrammist, Prismriver Orchestra, SirMishMash |
Genre | Shooter |
Tags | 3D, Anime, Arcade, Co-op, lightgun, On-Rails Shooter, time-crisis, Touhou, Versus |
Languages | English, Japanese |
More posts
- Version 1.1.1 HotfixJun 08, 2022
- Version 1.1.0 UpdateJun 04, 2022
- v1.0.1 PatchMay 28, 2022
- v1.0 - Final Major Update + Steam ReleaseMay 26, 2022
- v1.0 and Steam Release Announcement!May 13, 2022
- v0.5 - The UFO and Co-op UpdateApr 11, 2021
- Playability Update 0.4Mar 08, 2021
- Fixes for Lightgun PlayFeb 15, 2021
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