First Post-Jam Build


A bunch of stuff has been fixed since the jam deadline. Here are a list of improvements:

  • Adjusted arcade screen flash effect, effect has been reduced and is disabled by default. Does not show in title menu
  • Fixed pause menu being buggy in-game
  • Fixed instances of settings not saving properly
  • Fixed many cases of multiplayer desyncing
  • Adjusted Sakuya’s attack patterns
  • Added player names to multiplayer
  • Made Sakuya’s time stop effect infinitely cooler
  • Made multiplayer lobby screen infinitely cooler
  • Environment particles now change according to current boss phase
  • Added additional SFX

We have one more content update in the works that adds an additional dynamic to the game, thus implementing our the entirety of our (admittedly over-scoped) game jam roadmap! Should be out within the next week.

Also will look into Sinden Lightgun support, that thing is cool.

Files

Touhou Crisis 0.2 [Post-Jam Build] 98 MB
Feb 12, 2021

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