v1.0 - Final Major Update + Steam Release
Touhou Crisis » Devlog
Hey everyone! Sorry for the wait, but Version 1.0 is finally here!
It’s also available on Steam if you want like, 4 achievements and a playtime tracker, but the Itch.io version will be consistently updated as well.
To celebrate the final version and Steam release, We now have an Artbook & Soundtrack! It doesn’t have a whole lot of content, but it gives you a little behind the scenes on our development, and you can jam out to the in-game tunes as well!
The Steam version lists the Artbook & Soundtrack as paid DLC, but if you wish, you can download/purchase it here on Itch too!
Major Updates
- Sakuya gets a new phase and a new attack, watch out!
- To compensate, Sakuya’s health in each phase has been reduced
- Sakuya’s time stop attack has been buffed, better take cover!
- Players now get new weapons to play with!
- Shoot enemies to fill your Special Weapon meter
- When meter is full, you are given ammo for your Special Weapon to deal some massive damage!
- Reimu gets a Reimungton 890 Shotgun and Marisa gets a Full-Auto M4G1-C
- Players can now choose their preferred character in the Lobby screen
- Click your name plate to swap characters
- Players cannot select the same character
- Improved the post-game score screen.
- Shooting accuracy and amount of damage taken now factor into final score
- Winner is now labeled in online multiplayer
- 2-Player games can now be designated as Co-Op or Versus
- Co-Op play is the usual game mode featured all this time
- Versus play puts players in two asynchronous sessions where they must compete for the highest score. First player to get a Game Over (either by winning or dying) ends the session
- Players can now quickly request rematches after each game
- Added an arcade-style attract mode, idle in the title screen to check it out!
- Added Discord Rich Presence support, do enable your Activity Status display in your Discord settings!
- Added a series of tutorial screens in the main menu
Minor Improvements
- Pressing ESC in the main menu screens now backs you up one screen, same thing as the Back buttons
- UFO health has been reduced to make them less tedious to fight with lightguns
- Fixed UI behaviour and appearance across numerous aspect ratios (from 5:4 to 21:9)
- UFOs now flash when shot, Sakuya now projects a shadow on the ground
- Time Stop sounds and effect improved
- Added unique character portraits in the Game Over screen depending on if you win or lose
Bugfixes
- Fixed UFOs dealing damage to you even after they’ve been shot down
- Fixed various instances of the game behaving strangely when returning to the menu and entering new sessions after finishing a game
- Fixed score not synchronizing properly in online play
- Fixed pause menu clicking triggering the “Press the Pedal” reminder
- Fixed the knife Sakuya holds in her hand not appearing during her attack animation in phase 2 onwards
- Fixed sound pause menu settings not saving properly
- Fixed UI scale not updating when changing resolution (sorry browser players)
Files
Touhou Crisis 1.0 (Linux).zip 189 MB
May 26, 2022
Touhou Crisis 1.0 (Windows).zip 185 MB
May 26, 2022
Artbook & Soundtrack.zip 199 MB
May 26, 2022
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Touhou Crisis
A 1 to 2 player online light-gun game. Basically Time Crisis
Status | Released |
Authors | Brogrammist, Prismriver Orchestra, SirMishMash |
Genre | Shooter |
Tags | 3D, Anime, Arcade, Co-op, lightgun, On-Rails Shooter, time-crisis, Touhou, Versus |
Languages | English, Japanese |
More posts
- Version 1.1.1 HotfixJun 08, 2022
- Version 1.1.0 UpdateJun 04, 2022
- v1.0.1 PatchMay 28, 2022
- v1.0 and Steam Release Announcement!May 13, 2022
- v0.5 - The UFO and Co-op UpdateApr 11, 2021
- Playability Update 0.4Mar 08, 2021
- Fixes for Lightgun PlayFeb 15, 2021
- First Post-Jam BuildFeb 12, 2021
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