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Devlog
RED: Shadow Maggots
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Devlog
New Animations + Art!
June 05, 2022
by
Brogrammist
6
Hey everyone it’s been a while! Got some big updates to go through this time! Please excuse the auto-playing videos, I’m stealing them off of Twitter’s servers and Twitter does that General Eric...
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Dedicated FAQ
April 24, 2022
by
Brogrammist
58
The project was missing a dedicated FAQ so here it is. This page will get updated over time as the state of development changes. Last Updated: January 13, 2024 FAQ Q. When will the game be released? A...
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Updates on Mobile Build
April 02, 2022
by
Brogrammist
6
Sorry for another long gap in updates! We’ve been doing work on many different smaller parts of the game in preparation for the demo’s release. Elden Ring was also released so that sucked me in. H...
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Crit Canteens
February 04, 2022
by
Brogrammist
3
Hey, hey, it’s a weekday update (took me until Friday though)! I figured posting updates on weekdays would probably be better since I can dedicate the weekend to actually work on the update rather t...
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Updates and Other Info
January 19, 2022
by
Brogrammist
6
Happy super-late New Year everyone! So much for my wishing to post more devlogs more often Before I begin, I wanted to say that even though a lot of people have found RED: Shadow Maggots through Youtu...
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New Battle Mechanics - Sept 26th, 2021
September 27, 2021
by
Brogrammist
2
Back at it again with another devlog, this time about some new additions to combat that were revealed last week. Going to actually cover them more in-depth this time. If you want to find an archive of...
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Devlog - Sept 19th, 2021
September 20, 2021
by
Brogrammist
2
It’s been a very long time since I posted a new Devlog, which is bad since I specifically asked people to follow this itch page in the character preview videos. Sorry guys. It’s been a little over...
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The 3D Update
April 11, 2021
by
Brogrammist
1
A long time later, we finally have another devlog to share. The biggest update is the pivot from using card art in-game to actual 3D models. This is probably the sort of style everyone wants anyway, l...
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Quick Update
December 12, 2020
by
Brogrammist
Here’s a little update for people who stumble on this page! Several adjustments to the main game scene have been made to make things prettier! Despite the new props, lighting, and post-processing, t...
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